Development
Top 10 Microservices Design Principles and Best Practices for Experienced Developers
https://medium.com/javarevisited/10-microservices-design-principles-every-developer-should-know-44f2f69e960f
https://medium.com/javarevisited/10-microservices-design-principles-every-developer-should-know-44f2f69e960f
Feature flags, or toggles, as described by Martin Fowler are a “powerful technique, allowing teams to modify system behavior without changing code.” In other words, implementing feature flags as a set of patterns is a robust way to manage code complexity and deliver new features to users using CI/CD (continuous Leggi tutto…
A design pattern is the re-usable form of a solution to a design problem. Singleton Is a software design pattern that restricts the instantiation of a class to one “single” instance Factory or Factory Method https://refactoring.guru/design-patterns/factory-method Is a creational design pattern that provides an interface for creating objects in a superclass, but Leggi tutto…